Integrating Federated Learning with Distributed Security for IoT-Driven Sports Technologies
DOI:
https://doi.org/10.31838/NJAP/08.01.22Keywords:
Federated Learning (FL), Distributed Security, IoT-Driven Sports Technologies, Blockchain-Assisted Privacy, FedSecure Aggregation Algorithm (FSA-Alg).Abstract
Increasing numbers of IoT devices and smart arenas along with athlete monitoring systems have formed data-rich environments in order to support high performance and minimize accidents. Centralized learning architectures can introduce delays in communication, security threats and privacy violations when dealing with sensitive data types like biometric or geo-location data. In this context, we propose the FedSecure-Sports framework, which solves these problems by introducing Walking in Federated Learning (FL) mechanisms and Distributed Security Mechanism to construct the sports ecosystems supported by IoT. The proposed algorithm employs the FedSecure Aggregation Algorithm (FSA-Alg), grounding on a light-weighted homomorphic encryption, blockchain consensus and weighted federated model updates. This enables the training of a model over remote devices without sharing raw data, verifying updates, and imposes security against tamperings by malicious attackers. FedSecure-Sports achieves superior anomaly detection accuracy as well the ability to reduce communication cost (by 15%) and protect privacy (18-22%) compared with FL and centralized methods on standard IoT sports datasets. These findings support that our solution improves the reliability, robustness, and scalability of realtime sports analysis. In conclusion, FedSecure-Sports proposes a safe, privacy-protecting, and efficient IoT-based sports technology future.
References
1. Yin Z, Li Z, Li H. Application of internet of things data processing based on machine learning in community sports detection. Preventive Medicine. 2023;173:107603.
2. Feng J. Designing an Artificial Intelligence-based sport management system using big data. Soft Computing. 2023;27(21):16331-52.
3. Xiao L, Cao Y, Gai Y, Liu J, Zhong P, Moghimi MM. Review on the application of cloud computing in the sports industry. Journal of Cloud Computing. 2023;12(1):152.
4. Li X, Guo X. A tripartite evolutionary game analysis of sports data rights protection from the perspective of stakeholder. Plos one. 2023;18(11):e0292914.
5. Wang D. Internet of things sports information collection and sports action simulation based on cloud computing data platform. Preventive Medicine. 2023;173:107579.
6. Mohammad F, Al-Ahmadi S, Al-Muhtadi J. Block-deep: a hybrid secure data storage and diagnosis model for bone fracture identification of athlete from X-ray and MRI images. IEEE Access. 2023;11:142360-70.
7. Xiaofang Z, Rong C. Athlete Health Data Management from the Perspective of Biotechnology Privacy Protection. Journal of Commercial Biotechnology. 2025;30(1):11-23.
8. Huang K, Shi S. ENC: Biometric Data Privacy Protection of Young Athletes Based on Edge Node Collaboration. International Journal of Network Security. 2025;27(2):285-94.
9. Wu D, Li Y. Safety assurance mechanism of athletes in ice and snow sports based on edge computing. International Journal of Business Intelligence and Data Mining. 2024;25(1):81-90.
10. Shuang Z, Liya G. Improving Athlete Data Protection: Tackling Privacy and Economic Risks in Digital Security. International Journal of Education and Humanities. 2024;4(4):417-29.
11. Alsubai S, Sha M, Alqahtani A, Bhatia M. Hybrid IoT-edge-cloud computing-based athlete healthcare framework: Digital twin initiative. Mobile Networks andApplications. 2023;28(6):2056-75.
12. Yang B, Cheng B, Liu Y, Wang L. Deep learning-enabled block scrambling algorithm for securing telemedicine data of table tennis players. Neural Computing and Applications. 2023;35(20):14667-80.
13. Chang K, Sun P, Ali MU. A cloud-assisted smart monitoring system for sports activities using SVM and CNN. Soft Computing. 2024;28(1):339-62.
14. Tang X, Long B, Zhou L. Real-time monitoring and analysis of track and field athletes based on edge computing and deep reinforcement learning algorithm. Alexandria Engineering Journal. 2025;114:136-46.
15. Ren L, Wang Y, Li K. Real-time sports injury monitoring system based on the deep learning algorithm. BMC medical imaging. 2024;24(1):122.
16. Yuan L, Liu Y, Feng HM. SeaVit: Sports Event Athletes Tracking Model Design. Sensors & Materials. 2024;36:875-889.
17. https://www.kaggle.com/datasets/ziya07/multimodal-athlete-performance-sensor-dataset




